The League of Legends World Championship is almost finished. Last weekend, in the semifinals, Funplus Phoenix beat Invictus gaming 3:1 in a best-of-five series and G2 edged out SK Telecon with a score of 3:1.
The semifinals proved to be eventful, with a 42.25 kill average between FunPlus and Invictus and a 30.5 kill average between G2 and SK Telecon. From this data we can see how frequently team fights happened and how brutal the games became.
Some players demonstrated their excellence and proved themselves to the world in the stage of the World Championship. Caps, the mid laner of G2, dealt more damage than Faker in three of the four matches. Many fans around the world consider Faker the best player in League history, but Caps showed up to contest that title. Perkz, the bot laner of G2 who played mid lane before 2019 impressed the world with his Xayah that got nine kills and zero deaths in the third game.
And don’t forget the mid laner of FunPlus Phoenix DoinB.
Before the semifinals, DoinB was considered the “worst mid at the tournament” by many, yet with a team damage contribution of 39.1% in his first semifinal game, he pronounced to fans around the world that he is one of the tier-one players, and that “DoinB” is not only an ID but also a game style. “The team with DoinB plays DoinB,” said DoinB in response to a question about their team’s game style in an official interview.
Everyone makes mistakes, including star players The Shy and Faker in the semifinals. In opponents’ match point, The Shy was killed on the enemy’s base with flash on his hands. As a result of such mistake, Invictus lost the team fight and the game. Faker also made a handful of serious mistakes in the late games, which partially lead to SK telecon’s failure.
Just like any other sport, esports are full of uncertainty. Stress, illness (The Shy caught a cold during the semifinals), and a variety of factors could affect a player’s performance.
At the end of the day, what makes a team win? A lesson teams can learn from the semifinals is that the decision making in middle and late games decides the winner. The winning team is not always the one that initiates team fights, but rather, it is the team that knows when to fight, where to fight, and how to fight.
For instance, in the fourth game of IG vs Funplus, a ward placed by Funplus detected the early moves of IG and thus helped the team gain an edge in the early games.
We can expect that in the match between Funplus and G2. Solo kills will be rare, and the mid laner, junglers, and supports in both teams will be roaming more frequently throughout the games to seek and initiate more-vs-fewer team fights.
Last but not least is our forecast of finals’ Ban-Picks. Last week we successfully predicted a handful of top and jungle champions in the semifinals. This time, based on the style of the two teams, we make predictions as above. We will see Ornn, Vladimir, Gangplank, Renekton which either boost team fight significantly in the late game or win the lane phrase. In jungle, we will continue to see our old friends Gragas, Elise, and Rek’Sai who are able to deliver lethal ganks in the early game with their abilities to stun enemies. In the mid lane, Ryze is one of the favourites for both teams. Besides Ryze, G2 might choose Syndra, and Funplus is likely to pick Nautilus. In the bot lane, Crisp, the support of Funplus is an expert of using hooks (Blitzcrank, Nautilus, and Thresh of course). The support of G2 may take Leona or Morgana as counter picks. Kai’Sa and Xayah will be top picks for both teams as AD Carries.
Worlds Final will officially start this Sunday, and will be streamed at watch.lolesports.com.